We recorded a great little interview with Mike Zeck while he was in town for his signing. Check it out!
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Video by Matt Tyndall, Jere Thomas, and Erik Button http://pricelessmisc.com/
Tell Me Something I Don’t Know (TMSIDK) is the interview podcast hosted by cartoonists Jim Rugg, Jasen Lex and Ed Piskor at Boing Boing. This year the TMSIDK guys had the rare opportunity to sit down with our fearless leader Shelton Drum and talk about his career as a comics retailer and convention organizer. It’s a great talk so check it out; you may even learn something you didn’t know about Shelton! Thanks to TMSIDK, Boing Boing and our tireless Panel Coordinator Andy Mansell. The great sound on this recording is provided by Adam Daughhetee.
If you’re familiar with the work of Matt Kindt, you know he’s one of the hardest working creators in comics. Over the past several years he’s received critical acclaim for his graphic novels Super Spy, 3 Story: The Secret History of the Giant Man, Revolver, and Pistolwhip. More recently, you’ve probably seen his work on Frankenstein: Agent of S.H.A.D.E. and in Mind Mgmt, the monthly Dark Horse title he writes, illustrates and designs. Kindt’s previous graphic novels suggest he possesses one of the more original voices in comics. Now with Mind Mgmt, not only do you have further support for his originality, but you’re getting monthly examples of it. For a deeper look at Mind Mgmt, check out my review of issues 1-5 HERE. In the meantime, enjoy the interview.
Seth Peagler (SP): Mind Mgmt is your first big monthly book, but it’s also one where you’re writing, illustrating and directing the design of every aspect of it. What were some things that contributed to your decision to tackle something of this scale at this point in your career?
Matt Kindt (MK): Well, to be honest, I feel like graphic novels were getting too easy from a creative stand point. I was getting a little bored. And I was tired of disappearing for a year to finish a book and then launching a book and disappearing again. Now I get to launch a new issue every month and get a little more interaction with readers. I honestly don’t know if I’ll ever go back to a GN format. I’m having way too much fun doing a monthly series. Continue reading HEROES INTERVIEW :: MATT KINDT
Over the past several years, writer Matt Fraction has produced a varied body of work, ranging from big company events like Fear Itself, to smaller, character driven books like Immortal Iron Fist. Let’s not forget he also managed to write fifty-plus issues of Invincible Iron Man and still maintains creator owned projects like Casanova. Fraction currently reunited with Iron Fist collaborator David Aja on the critically acclaimed Hawkeye series, and is taking over Fantastic Four and FF as part of the Marvel Now event. Plus, Image announced that he’ll be working on even more upcoming creator owned titles for them in the near future. With all these irons in the fire, Matt still found time to answer a few questions, and I appreciate it.
Seth Peagler (SP): First off, congratulations on what ended up being a long and successful run on Invincible Iron Man. Have you had a chance to reflect on your tenure? Continue reading HEROES INTERVIEW :: MATT FRACTION
Thanks to everyone for making our 30th Anniversary HeroesCon so great! Here are some links to what others saw and did at the show. More memories and photos from HeroesCon 2012 to come! Please share your photos and links with us on our Facebook page! Thanks again and we’ll see you next year, June 7-9, 2013! If you miss your friends from HeroesCon please visit our store!
BLOGS & REPORTS & MORE
The Beat – HeroesCon proves Thirty is Fabulous
CBR – When Words Collide
Charlotte Observer Interview with Karla Marsh
Chris Sims’ Jack Kirby themed sketchbook
Comics News Insider
Comics Reporter – Interview with Heroes Creative Director
Good Girls Gone Geek
Life with Fandom
Patrick’s Tentative Ramblings
Staton, The Obvious
Cliff Chiang (CC): I’d been itching to work with Azz again ever since Doctor 13, but I had some longer projects that delayed those plans. When Azz called me about Wonder Woman, I realized it was a great opportunity to be creative and confuse people at the same time! I was in.
CC: As long as they’ll have us. We have some long term plans for the story, and I’d love to be able to see them though.
CC: We’ve got the exclusive MiniCon screenprint by me and Dustin Harbin, for a measly $10! Hopefully, I’ll get another image done for HeroesCon later this year. So much to do!
H: Whose idea was the What Not Blog?
CC: I think it was Reverend Dave Johnson’s brainchild. It’s inspiring to see such a diverse group of artists just messing around like that.
H: Where do you guys find the time to do these fully realized illustrations on top of your paying work?!
CC: It can be hard, but it is a lot of fun. I probably should do less-finished stuff and post more often, but sometimes I love an idea and wanna show some more care.
H: Finally, what are some of the comics that you’re most looking forward to seeing in 2012?
CC: Two things I’m looking forward to in 2012 are the conclusion to Loose Ends (I did not pay him to say that. -rico.) and the print version of Robbi Rodriguez’s Frankie Get Your Gun.
Thanks to Cliff for taking time to answer a few questions. You can meet him and a slew of other great artists this Sunday at the 35th Anniversary of the Charlotte MiniCon!
Seth Peagler: First off, Roger, thanks for talking with me. Since issue #2 of Snarked! recently hit stands, I’d like to start there. Your previous work on Fred the Clown shows that you have a real affinity for wordplay, but it seems like Snarked! is really giving you a chance to stretch out as a writer alongside your artwork. When it came time to do a new original series, was the idea of bringing Lewis Carroll into comics something that you’ve long considered?
If you’re a regular visitor to Heroes Aren’t Hard to Find, HeroesCon, or the Charlotte MiniCon, you’re probably familiar with the work of local creator Jason Latour. In recent years he has worked on high profile books for Marvel and DC, and most recently, saw his co-created book Loose Ends see print from 12 Gauge Comics. His work as both a writer and artist has received acclaim from comics fans, retailers, critics, and professionals alike. This week I got a chance to talk with this longtime friend of Heroes about the development of his comics career, and how he worked to add writing to his extensive resume.
Seth Peagler: Jason, you have thus far in your career been primarily known as an artist, but Loose Ends marks your first major comics effort as a writer. What is it about this concept that made you want it to be your first venture as a writer? Was this an idea that you developed over a long period of time and planned on producing as a comic, or did it start out in another medium?
Jason Latour: Maybe it’s a muddy analogy but you’re a musician so you may relate— I always knew that if I’d drawn Loose Ends myself I’d have forced it to be a quiet, solo acoustic album despite knowing full well that it needed a different scale. It needed a wall of sound to come alive and Chris (Brunner) and Rico (Renzi) were the only team I knew of who could provide that. Knowing they were involved pushed me to consider things about the story and about crime fiction that I might not have otherwise. I opened myself up to other point’s of view and I honestly feel like my contribution to the book has gotten better for it.
As for why it’s the first one– It just became the project I’m most invested in. So much so that it seemed necessary to hit the brakes on any other potential writing projects and put all my eggs into this basket. It was a hard choice to make just because logistically–given what I knew first-hand about the difficulties of doing creator owned comics– I wasn’t sure how we’d get it done. But I knew it was worth it to do the book I wanted to do with the team I wanted to work with. It seems like not long after that decision was made things picked up for me as an artist and I became able to afford a greater peace of mind that maybe a lot of writers working on their first project don’t have.
SP: I can tell by reading the first issue of Loose Ends that this project was a real labor of love for you, Chris, and Rico. Since you all live so close to Heroes, I’ve gotten to see how hard and how long you worked on the book together. As far as the story of Loose Ends is concerned, knowing that you were working with the Kickstand Kids from early on, did you shape the story specifically for them, or did it stay pretty similar to your initial thoughts about it? What are some aspects of their specific styles that informed how you approached the scripts?